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Articles tagged with: animal snapp

Appy days

Posted by Kate on Dec 06, 2010

From the moment I saw a touch-screen device – an iPod Touch – I was excited about the potential for apps to become reading experiences for children.

The first thing that struck me was the immediacy of the experience relative to other screen experiences: when you touch the screen, something happens. As adults, we have learned that we can make something happen on a screen by fiddling around with a mouse or a keyboard or a remote control. But if you showed a computer to someone from Shakespeare’s time, she wouldn’t touch the keyboard, but (when she’d got over her fear) would, I think, try to make something happen by touching the screen. If you type “toddler using an iPad” into google, you’ll see two year-olds using that device for the first time instinctively.

The second thing that struck me was how portable the devices were. I am a mother, and, when my children were little, I carried a huge bag that contained, as well as snacks and wet-wipes and a change of clothes, toys and at least five board or picture books. I realised that you could store hundreds of books in this tiny thing: an iPhone is approximately12 centimetres by 6 centimetres by 1 centimetre.

The third thing that struck me was how lovely the screen looked, and how beautiful colours looked on it. The backlighting that many people find annoying when they read texts on screen meant that colour images were lit up like little stained-glass windows.

And the fourth thing that struck me was that, now these things were in the world, they are unlikely to go away.

At The Bookseller’s Children’s Conference in September 2010, Justine Abbott, from Aardvark Research shared some of her research about young children’s engagement with digital media.

She talked about the fact that 28% of children under six have a television in their own rooms.

She said that pre-schoolers in her survey were watching television for over two hours per day.

She said that the youngest iPad user she’d met was four months old.

She quoted the mother of her 20 month-old son, “he’ll probably learn to read from the computer”.

She said that parents welcomed iPhones as “electronic Mary Poppinses”, providing interactive and engaging entertainment for their children without their intervention.

She concluded by saying that families were increasingly embracing screen-based technology as entertainment for their child, saying it was “portable, personal and (importantly) permissible”.

I know that many people involved in the world of children’s books shake their heads in sorrow or horror at Justine Abbott’s statements, and would, I know, recoil from the other statistical evidence that children are spending less time with print and more with screens and that their parents and teachers are letting them or encouraging them to do so.

But what are we to do? We could turn our back on the evidence, and say it is nothing to do with us, and keep our focus exclusively on print. Or we could try to ensure that some of that screen-time is reading time.

At Nosy Crow, we love books. We love the smell of them. We love the feel of them. We love the way that everything changes when you turn a page. Some of the books we will publish really have to happen on the printed page: they are very physical things. There are touch-and-feel elements throughout the Noodle books illustrated by Marion Billet that we will publish in May 2011. There are illustrations for the reader to complete with their own pens and pencils in the Mega Mash-up books by Nikalas Catlow and Tim Wesson that we publish in February 2001. And there are good, “old-fashioned” (in format, not content) paperbacks like S C Ransom’s romantic fantasy Small Blue Thing, published in January 2011, and beautifully produced picture books like Axel Scheffler’s Pip and Posy titles that are published in April 2011.

But, while we love books, we love reading more. And we profoundly believe in the potential for literacy and, specifically, reading for pleasure, to transform lives. We know that reading for pleasure correlates with increased attainment in reading and writing; that reading for pleasure fosters creativity and imagination; that reading for pleasure develops good social attitudes; that reading for pleasure contributes to knowledge and understanding of the world and that reading for pleasure contributes to self-esteem. We don’t just make this stuff up. These are the conclusions of decades of research: PIRLS 2007; Cox and Guthrie 2001; Meek, 1987; Allen et al 2005; Bus et al, 1995; Stanovich and Cunningham, 1993; Hatton and Marsh, 2005; Pressley 2000.

I’ve just come back from speaking at a children’s publishing conference in Munich: Wie digital wird das Kinderbuch?(How digital will children’s books become?). There the statistics presented about German children’s embrace of technology were just as overwhelming, but several publishers there were advocating a softly-softly approach: let’s make apps, but let’s not make them too different from books. Let’s keep the book, but have it appear on the screen. Let’s not get into competition with computer games and animated films.

That’s not what I think we, as publishers, should do.

I think that this route risks making reading less exciting to children. If games and books exist in the same screen space, the comparison between the two will be made. If something happens – a noise, a movement – when you touch the iPad screen when you are playing a game, won’t you feel disappointed if nothing much happens when you are reading a book?

I think that, as publishers, we shouldn’t be trying to squash the books that already exist onto a phone. We should, I think, be creating reading experiences for touch-screen devices. The devices have the capacity for sound, animation and interactivity built into them, and we should use those capacities to tell stories in a new and engaging way.

We’re trying to do just that. If you go onto YouTube and search Nosy Crow, you will find a video of the first of our 3-D Fairy Tales: The Three Little Pigs. It has text and it has illustrations, but it also has an audio track, and animation. When you touch the characters, they move, and you get additional comments. You can make the wolf blow down the house. You can explore the picture, and, when you tip the device backwards and forwards, the images look as if they are in 3-D. Here’s the link.

Making this app, and working on the others that we are developing has used many of the skills we already had: shaping text, determining pacing and choosing illustrations. We have had to learn new skills too, some of them purely technical, but many of them about how to tell a story in this new medium.

We think that, for us and for the people we have worked with, the process has been exciting. But what is important is that we’ve ended up with a reading experience that is engaging, fun, scary, funny, worthy of repeating – in the same way that a good book is all those things.

We shouldn’t turn our back. We shouldn’t go a little way down the digital path or do it half-heartedly and with reluctance. We should, I think, go to where our readers are going, and make sure that they read along the way.

(This is an edited version of an article that Kate has written for Books For Keeps, published in 2011)

Back in the studio

Posted by Deb on Aug 11, 2010

This Monday found us back in the studio with producer Ali Muirden and sound engineer Lance England (pictured). Kate and Deb, along with our crew of very talented young voice actors, were there to record the narration for Animal SnApp: Farm, the first in our series of forthcoming SnApp apps.

Fueled with fruit and lots of little cakes (what else?), our actors put in brilliantly heartfelt performances as Dizzy Duck, Higgly Hen, Hoofy Horse, and the rest of the Animal SnApp: Farm gang. They also gave us enthusiastic baa-ing, moo-ing, oinking, neighing and gobbling.. and a bit of giggling, too.

Here’s a snippet from Portly Pig:

Portly Pig felt much too clean
He squealed, “I don’t like grass that’s green!’

I think flowers and trees are yucky
I want to find a place that’s mucky.”

Don’t Ali and Lance look calm and cheerful? From their smiling faces, you’d never guess that this photo was taken after four hours listening to funny and slightly silly rhymes about farmyard animals.

A Squash in the Crow's Nest

Posted by Kate on Jun 22, 2010

Kate doesn’t think we’ve ever had as many people in the Crow’s Nest as we had yesterday, though with Kate Burns arriving in September and one more successful appointment to announce, we’d better get used to it.

From left to right we have Camilla, authors/illustrators Nikalas and Tim, Kate, Elaine McQuade, who will be working with Nosy Crow on PR and Marketing, Imogen, Deb and Kirsty. Adrian took the photo. We are gathered round an iPad, looking at Nikalas and Tim’s app in development, Animal SnApp, which looks even better on the iPad than it did on the iPod Touch/iPhone.

We also went through complete roughs for Nikalas and Tim’s first book in their draw-your-own-novels series, which are coming along a treat.

And what’s more, we decided to change the series and book titles. That very clever John Webb, who was a buyer at Tesco and who you can follow on Twitter (@batjohn3000) said to Kate of the books, “Great idea, but sounds like the pitch became the title.” Ahem. We had to acknowledge this to be exactly what happened, and it is absolutely the case that we bought this series with the kind of speed and excitement that precludes careful title consideration.

So the first book was originally called What if the Romans and Dinosaurs Lived on Mars?, and we were referring to the series as the What if…? series. The series name is now Mega Mash-Up and the first book is called Romans v Dinosaurs on Mars. (The cover currently on the site is a rough – but well done, Nikalas and Tim, for turning it round since yesterday!).

Frankly, it’s all-round annoying to change a title after you’ve announced a book, but it’s much better to do it after announcement if you think it’s the right thing to do than bash on with something that you’ve started to question. Besides, we’ve still got time, as the books don’t publish until February 2011. It’s not the first time Kate’s changed a title – or a cover – and it won’t be the last!

But getting titles right is a key responsibility for a publisher: a poor or misleading title can impact significantly on sales of a book. We think that this series and book title sounds more exciting, contemporary and fiction-y. What do you reckon?

We're getting ready to hatch some apps

Posted by Kate on Apr 14, 2010

Animal SnApp: Farm

We’re very excited today to be able to announce our first apps!

The first is Animal SnApp: Farm by Nikalas Catlow and Tim Wesson.

The second is 3-D Fairy Tales: The Three Little Pigs illustrated by Edward Bryan.

Nosy Crow has always said it was serious about creating apps, and it’s good to be able to tell all of you what we’ve been working on in this area since our launch seven weeks ago.

Not only do we have these two apps (and ideas and plans for more than you can shake a stick at), but we’ve also just appointed Deb Gaffin as Digital Product Director, so now we have someone – only our fifth member of staff – who is very experienced concentrating on the development and marketing of apps.

We’ve decided to concentrate – for now – on apps for young children, but as we build our profile and our range in this area of this rapidly evolving market, we hope to branch out, so contact us if you’ve any brilliant ideas for apps for children or their parents, or skills in this area that you think we should know about: we’d love to hear from you.